qwen3.6-35b-a3b

2026-05-15T09-59-05Z_qwen_qwen3.6-35b-a3b

fail Visual sample result
2/3 Automated checks
0/1 SVG artifact

Verdict

visual sample
fail

0 artifact · 2/3 checks · fail

no failure labels
Prompt set v1_city_plan_svg.json
Run type local
Temperature 0
Top P 1
Missed tasks 1/1

SVG Artifacts

0 artifact · 2/3 checks · fail

No parseable SVG files are available for this model. The visual run may exist, but the model did not return valid standalone SVG output.

Task Results

Compact view; open a row for prompt and raw answer
Task Category Score Failed Checks Failure Types Prompt / Answer
city_plan_3d_buildings_svg svg 2/3 valid_svg_basic none
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Prompt

Generate a valid standalone SVG of a city plan with a 3D-style representation of buildings.

Rules:
- SVG only
- no Markdown
- no external images
- no JavaScript
- include roads or city blocks
- include multiple buildings
- make at least some buildings appear 3D or isometric
- use simple vector shapes

Model answer

Thinking Process:

1.  **Deconstruct the Request:**
    *   Goal: Generate a valid standalone SVG of a city plan with a 3D-style representation of buildings.
    *   Constraints: SVG only, no Markdown, no external images, no JavaScript, include roads/city blocks, multiple buildings, at least some 3D/isometric, simple vector shapes.
    *   Output: Final answer only, no hidden reasoning.

2.  **Drafting the SVG Structure:**
    *   Need `<svg>` root element with `xmlns`, `viewBox`, `width`, `height`.
    *   `viewBox="0 0 800 600"` seems like a good standard size.

3.  **Designing the City Plan (2D Base):**
    *   Background: A light color for the ground.
    *   Roads: Rectangles or paths. A grid pattern works well for a city plan.
        *   Horizontal roads: `y=100`, `y=300`, `y=500`.
        *   Vertical roads: `x=100`, `x=300`, `x=500`, `x=700`.
        *   Colors: Dark gray for roads, maybe dashed lines for lanes.
    *   City Blocks: Areas between roads. Green for parks, light gray for sidewalks.

4.  **Adding 3D/Isometric Buildings:**
    *   Isometric projection is easiest with simple vector shapes.
    *   Formula for isometric: `x' = x - y`, `y' = (x + y)/2` (scaled). Or just draw polygons manually.
    *   Let's create a few distinct buildings.
    *   *Building 1 (Tall Skyscraper):*
        *   Base at a block.
        *   Top face: Polygon.
        *   Left face: Polygon.
        *   Right face: Polygon.
        *   Colors: Gradients or flat colors with shading.
        *   Example coordinates:
        *   Top: `250,150 270,140 250,130 230,140` (Diamond shape).
        *   Left: `230,140 250,150 250,250 230,240`.
        *   Right: `250,150 270,140 270,240 250,250`.
        *   Wait, isometric math check:
        *   If center is `(cx, cy)`, top is `(cx, cy-h)`.
        *   Left corner: `(cx-w, cy-h+w)`. Right corner: `(cx+w, cy-h+w)`.
        *   Bottom: `(cx, cy-h+2w)`.
        *   Let's use a simpler approach: Draw polygons directly.
        *   Building A:
        *   Top: `200,100 220,90 200,80 180,90`.
        *   Left: `180,90 200,100 200,200 180,190`.
        *   Right: `200,100 220,90 220,190 200,200`.
        *   This looks like a box. Good.
    *   *Building B (Wide Block):*
        *   Top: `300,120 340,100 320,90 280,110`.
        *   Left: `280,110 300,120 300,220 280,210`.
        *   Right: `300,120 340,100 340,200 300,220`.
        *   *Building C (Another one):*
        *   Top: `500,150 530,135 500,120 470,135`.
        *   Left: `470,135 500,150 500,250 470,235`.
        *   Right: `500,150 530,135 530,235 500,250`.
    *   *Building D (Small house):*
        *   Top: `600,200 610,195 600,190 590,195`.
        *   Left: `590,195 600,200 600,230 590,225`.
        *   Right: `600,200 610,195 610,225 600,230`.

5.  **Refining Details:**
    *   Windows: Small rectangles on the faces.
    *   Roofs: Maybe add a small pyramid on top of one building for variety.
    *   Trees: Simple circles or triangles on blocks.
    *   Cars: Small rectangles on roads.
    *   Shadows: Polygons slightly offset and darker.

6.  **Writing the SVG Code (Mental or rough text draft):**
    *   `<svg viewBox="0 0 800 600" xmlns="http://www.w3.org/2000/svg">`
    *   `<defs>` for gradients? Maybe too complex, flat colors are safer and "simple vector shapes" is requested. I'll use flat colors with distinct shades for faces.
    *   `<rect width="800" height="600" fill="#e0e0e0"/>` (Ground).
    *   Roads:
        *   `<rect x="0" y="180" width="800" height="40" fill="#555"/>`
        *   `<rect x="0" y="380" width="800" height="40" fill="#555"/>`
        *   `<rect x="180" y="0" width="40" height="600" fill="#555"/>`
        *   `<rect x="380" y="0" width="40" height="600" fill="#555"/>`
        *   `<rect x="580" y="0" width="40" height="600" fill="#555"/>`
        *   Dashed lines: `<path d="M0,200 L800,200" stroke="#fff" stroke-width="2" stroke-dasharray="10,10"/>` etc.
    *   Blocks:
        *   `<rect x="40" y="40" width="140" height="140" fill="#a8d5a2"/>` (Park).
        *   `<rect x="240" y="40" width="140" height="140" fill="#d0d0d0"/>` (Sidewalk).
        *   `<rect x="440" y="40" width="140" height="140" fill="#a8d5a2"/>` (Park).
        *   `<rect x="640" y="40" width="140" height="140" fill="#d0d0d0"/>` (Sidewalk).
        *   Lower blocks...
    *   Buildings (Grouped for clarity, though not strictly necessary):
        *   *Building 1:*
        *   `<polygon points="250,100 270,90 250,80 230,90" fill="#4a90e2"/>` (Top)
        *   `<polygon points="230,90 250,100 250,200 230,190" fill="#357abd"/>` (Left)
        *   `<polygon points="250,100 270,90 270,190 250,200" fill="#2a5f96"/>` (Right)
        *   Windows on Left: `<rect x="235" y="110" width="4" height="6" fill="#fff"/>` ...
        *   Windows on Right: `<rect x="255" y="110" width="4" height="6" fill="#fff"/>` ...
        *   *Building 2:*
        *   `<polygon points="450,120 490,100 470,90 430,110" fill="#e74c3c"/>`
        *   `<polygon points="430,110 450,120 450,220 430,210" fill="#c0392b"/>`
        *   `<polygon points="450,120 490,100 490,200 450,220" fill="#922b21"/>`
        *   *Building 3:*
        *   `<polygon points="650,150 680,135 650,120 620,135" fill="#f1c40f"/>`
        *   `<polygon points="620,135 650,150 650,250 620,235" fill="#d4ac0d"/>`
        *   `<polygon points="650,150 680,135 680,235 650,250" fill="#b7950b"/>`
        *   *Building 4 (Small):*
        *   `<polygon points="100,250 110,245 100,